Wil Wheaton's GM Advice

User avatar
Posts: 119
Joined: Sat May 30, 2015 1:19 pm
Name: Emily
Location: Farmington

Wil Wheaton's GM Advice

Postby Pikabuki » Mon Jun 22, 2015 10:47 pm

Have you used these techniques in your games?

I halfway used the first tip to great effect in my first Exalted campaign. My sister made an amazing investigation roll in an orphanage. I hadn't planned for anything significant to be there (it was simply there to illustrate something about the town), so I made up a pitiful, supernaturally brittle little boy. This snowballed into an arc that lasted months!

User avatar
Posts: 133
Joined: Sun May 31, 2015 5:24 am
Name: Joshua
Location: Springdale

Re: Wil Wheaton's GM Advice

Postby Chrono » Tue Jun 23, 2015 3:00 pm

Often times I try to come up with things when players roll great search or lore checks on the spot. I think that letting players come up with their own contributions to the world makes a lot of sense, though. It would totally get me invested as a player if I had that opportunity and would probably feel a lot more rewarding than a new weapon or sword.

This is one of the reasons why I love games where you build the world as a group.

Return to “RPG Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest